Not much, to be honest, but more than there was before. [He didn't break out of prison in Fontaine by sitting around on his ass okay!!!] It's easy to get lost in there if you're not careful, though. An ideal spot for an ambush.
That's no good either, though. If you get chased in here, you'll be at a disadvantage. Might as well take a look so you're prepared, right? [Winks at him.] I'm pretty sure it's safe right now.
[I must take advantage of this week while I can...
Tragically for both of us Childe does not fling him into the trash compactor to die, he just gives him a little tug and guides him through the rubber curtains, into the back area. Into the dark and creepy hallway they go!!! Childe does not seem particularly bothered by the creepy atmosphere.]
Unfortunately Childe continues to think Essek is the most interesting person in this whole place]
Lead the way. [He doesn't need guidance either honestly, but that's learned and not biological, and he's trying to get a sense of Essek's skill set anyway, so he will let Essek pull ahead as they wander.] Are all your people... what would the term be. Spellcasters? Like you?
[He's being sized up like a cob of corn. Essek will lead a little, but not far; he has good ears which he trusts even if he is a twink.]
No. Drow all have various professions and interests. I am a wizard because I found talent and interest with magic, specifically magic related to time, space, and probability.
[I still hate this so much. Thankfully Childe can't read brackets, so he just hums thoughtfully, nodding like this makes sense.]
Right, that was written on your profile. [Along with many other things, but Childe doesn't mention that right now.] What do you think? If we fail here, could you mend whatever these auditors undo?
this sounds so unhinged out of context and isn't any better with context. They are really just wandering through this dark maze hallway towards the trash room as they talk about this.]
I see. So it's less of a direct touch to the leylines, and more of an exertion on action and will?
[backtags you like you wanted WHY IS THE LAST THING YOU STUFFING MY CORPSE WITH HAY?!?!?!]
It is called Dunamancy. Magic utilizing the energy of dunamis.
Most of the magic is about altering the probability of an action in your favor, though other spells manipulate gravity, or even test the limits of using pieces of time. Slowing it, speeding it up, pulling from your unused selves left to decay in realities not taken.
[Because it is Friday the 13th........ also not the way I demanded this and then went to watch Wind Breaker. Also x2 I still hate that you died before simulation room week UGH!!! If Childe knew about simulation rooms he would say that, but instead he is just miffed once again that they are nerfed, tch.]
Unused selves, huh? Haha, sounds like something an old colleague of mine would say--though he'd mean it a bit more literally.
[YOU DEMANDED IT AND LEFT SO QUICKLY. It's fine. You still have 2984982 people to tag, and I have one.]
Oh...?
[Well, now he's curious. Don't be curious about that man.]
Every choice you do not make still creates the beginning of a timeline, though brief, decaying. There is an... echo of you within it, lingering there before it, too, decays.
[YOU BOTH COULDN'T EVEN GET MIDTRIALED BECAUSE NEITHER OF YOU WERE THERE. THROWS YOU INTO THE TRASH.]
When they decay, they are gone. Such is time; easy to slip away. It doesn't happen instantly, but it doesn't last forever.
I have spent all of my life studying this form of magic, and I am interested to see if there are ways to do more with time and space. Change time, reset realities.
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Like a cat when it grooms after getting embarrassed, Essek smooths down the front of his clothes.]
Why are you inside of that thing at all?
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I'm not good at sitting still.
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So I can see. I've known many busybodies like you. [Get out of the fucking trash.] What did you find?
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Not much, to be honest, but more than there was before. [He didn't break out of prison in Fontaine by sitting around on his ass okay!!!] It's easy to get lost in there if you're not careful, though. An ideal spot for an ambush.
[OKAY]
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That is certainly a way to put it.
[OKAY.]
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He shrugs, nonchalant.]
No use in pretending we're here on vacation, right?
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[He hasn't been subtle about bringing up the murder either, so.]
Well... I will... keep that in mind going forward. Not to go in there.
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[HE'S JOKING, but also. He knows your ambitious type, Childe. He is also the exact same type. People should be more suspicious.]
Very well.
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[Imagine if Childe really did lure him in here and kill him week 0, how funny would that be
But no, it's affection week so instead he holds out a hand!! (Aladdin voice) do you trust me........]
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He looks at this hand and does NOT want to take it, but something truly compels him.
So he takes it.]
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Tragically for both of us Childe does not fling him into the trash compactor to die, he just gives him a little tug and guides him through the rubber curtains, into the back area. Into the dark and creepy hallway they go!!! Childe does not seem particularly bothered by the creepy atmosphere.]
How's your vision in the dark?
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He is Magic Carpet Ride-ed right on through to the other side. THE CREEPY HALLWAY! The way it is not dark at all to him, so funny.]
Nearly perfect. My people lived underground for a very long time.
[Ouchies in the sun, but no ouchies in the dark alien vampire caves below......]
Do you need a guide...?
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Unfortunately Childe continues to think Essek is the most interesting person in this whole place]
Lead the way. [He doesn't need guidance either honestly, but that's learned and not biological, and he's trying to get a sense of Essek's skill set anyway, so he will let Essek pull ahead as they wander.] Are all your people... what would the term be. Spellcasters? Like you?
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No. Drow all have various professions and interests. I am a wizard because I found talent and interest with magic, specifically magic related to time, space, and probability.
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Right, that was written on your profile. [Along with many other things, but Childe doesn't mention that right now.] What do you think? If we fail here, could you mend whatever these auditors undo?
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Essek slows to a stop and turns to look directly at Childe. He smirks a little.]
You mean, can I change time?
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I suppose that's what I'm asking, yes.
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[WAIT DON'T JUST SAY I GOT BUTTERED AND EATEN]
I would be very interested in learning and practicing more with influencing time and space so I may do something such as that.
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this sounds so unhinged out of context and isn't any better with context. They are really just wandering through this dark maze hallway towards the trash room as they talk about this.]
I see. So it's less of a direct touch to the leylines, and more of an exertion on action and will?
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It is called Dunamancy. Magic utilizing the energy of dunamis.
Most of the magic is about altering the probability of an action in your favor, though other spells manipulate gravity, or even test the limits of using pieces of time. Slowing it, speeding it up, pulling from your unused selves left to decay in realities not taken.
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Unused selves, huh? Haha, sounds like something an old colleague of mine would say--though he'd mean it a bit more literally.
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Oh...?
[Well, now he's curious. Don't be curious about that man.]
Every choice you do not make still creates the beginning of a timeline, though brief, decaying. There is an... echo of you within it, lingering there before it, too, decays.
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And yeah!! Be curious about that freak!!!! The same way Childe is so unfortunately curious about all of this, endlessly chasing new forms of power.]
How long does it last, before that happens? Or are you able to tap into them even after they've decayed?
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When they decay, they are gone. Such is time; easy to slip away. It doesn't happen instantly, but it doesn't last forever.
I have spent all of my life studying this form of magic, and I am interested to see if there are ways to do more with time and space. Change time, reset realities.
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